On the Second Day

Just to follow up on my wildly popular report from day one of Creative Good᾿s Good Experience Live (Gel) Conference, here are some notes on day two: this was the heart of the whole thing, a tightly orchestrated, ten hour marathon of speakers, hosted by the generally impressive Mark Hurst. Each person spoke for twenty minutes a piece, and Hurst was gracious and firm in keeping them on schedule — it seemed unnecessary at first, given how expensive the tickets were; I felt that if anyone had something to say that it should be said regardless of the clock. But I had to admit, the time constraints kept things lively and entertaining. What also helped was the diversity of the talks; Hurst did a knockout job of bringing together folks from unexpected walks of life, many of them truly inspirational, and most all of them thoroughly entertaining.

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A Gel of a Conference

Gel ConferenceToday was the first of two days of the Gel (“Good Experience Live”) Conference, a production of Phil Terry and Mark Hurst of Creative Good. It’s the fourth year for the conference but my first year attending. I’ve always found the tickets to be somewhat prohibitively priced, and if it weren’t for the fact that lots of my management peers at the Times are very enthusiastic about their prior experiences attending, I’m not sure I would have spent the money for a ticket — even though it doesn’t comes out of own pocket but rather from my group budget at the Times. But the advance word was good enough for me to give it a try; so far, so good.

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Illustrations Select

Maira KalmanI suspect not a lot of readers of this blog are also subscribers to NYTimes.com’s Times Select, a service that allows access to the Times’ opinion and editorial columnists, access to up to one hundred articles per month from the archives, access to special, Times Select-only blogs written by guest journalists, and assorted other goodies. It’s a pretty divisive feature, I know, and I’m not trying to sidestep the arguments against it here — but today, under the heading of “assorted other goodies,” we debuted a new, monthly feature from the legendary illustrator and designer Maira Kalman which I think is pretty great.

On the first Wednesday of each month, Kalman will publish a new set of her quite amazing drawings and paintings in an “illustrated column” called “The Principles of Uncertainty.” There are six of them posted today, and they’ve already garnered over seventy reader comments posted to the page, which, I think, is pretty amazing for pay-only content.

In general, I’m pretty enthusiastic about illustration appearing just about anywhere on the Web, so I’m very happy about this. It’s unique, somewhat unexpected stuff, literate and playful at once, and one of the reasons I came to work at The New York Times. You could make a pretty convincing argument that “The Principles of Uncertainty” is made possible only through the particular economics of Times Select; it’s Web-only content that might otherwise be a tough sell to advertisers (as part of Times Select, it’s advertising free). But I’m not trying to invite a critique of the service. Really.

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Going Back on Friends

Social NetworkingAmong social networking applications on the Web, one thing has puzzled me: why is it so difficult to go from friend to friend? Take Flickr, for example: a tremendously successful example of social networking that relies heavily on the idea that it’s your friends who are producing the content (photos) in which you’re most interested. The very latest of your friends’ photos are available in a meta view, which is handy, but there’s no apparent way to simply skip from one friend’s photos to the next without using the browser’s ‘back’ button to return to your list of contacts.

This seemed wrong to me somehow, and, admitting that I’m hardly the world’s foremost expert on constructing interaction models for social software, I thought I’d try and understand better why I was so frustrated. I quickly determined that, when it comes to organizing your network contacts — friends, basically — in a social networking application, there are basically two models.

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Arts & Croft’s

It’s the sixth annual May 1st Reboot today, in which designers all over the Web launch visual makeovers of their Web sites. You can go and see the sites that have launched under the rubric of the original campaign at May1Reboot.com, and you can see the campaign’s less Flash-intensive, more standards-friendly offshoot at CSSReboot.com. Together, both efforts can boast of literally hundreds of participants; a heck of a lot of designers have been busy nights and weekends over the past several weeks.

But the only one you really need to go see is the brand new JeffCroft.com, which is a major home run of a redesign if I ever saw one. It’s perhaps the deftest and most cohesive user experience yet fashioned from all of the various de rigeur weblog features, circa 2006: there’s a blogroll, a list of shout-outs, an integrated Flickr feed, comments on everything, a “tumblelog” that orders everything Croft touches, apparently, into a single, chronological view — not to mention a good ol’ fashioned weblog of stuff he writes, too.

It’s a kit of parts that could have easily produced chaos, but Croft unifies everything with a particular élan that has the feeling of a breakthrough. The interface is thoroughly unified and orderly, yet pleasing inventive at all levels — there’s a bold and striking effect to the whole presentation that can be taken in instantly, but it’s a nuanced performance, too (I’m not sure if anything Croft has done before has balanced gestalt and minutiae so successfully; if it has, I want to see it soon). This is the kind of design that thrills me; completely self-motivated and yet unfailingly conscientious in its attention to detail. And it makes me think that things around here are starting to look a little long in the tooth.

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Arts & Croft’s

It’s the sixth annual May 1st Reboot today, in which designers all over the Web launch visual makeovers of their Web sites. You can go and see the sites that have launched under the rubric of the original campaign at May1Reboot.com, and you can see the campaign’s less Flash-intensive, more standards-friendly offshoot at CSSReboot.com. Together, both efforts can boast of literally hundreds of participants; a heck of a lot of designers have been busy nights and weekends over the past several weeks.

But the only one you really need to go see is the brand new JeffCroft.com, which is a major home run of a redesign if I ever saw one. It’s perhaps the deftest and most cohesive user experience yet fashioned from all of the various de rigeur weblog features, circa 2006: there’s a blogroll, a list of shout-outs, an integrated Flickr feed, comments on everything, a “tumblelog” that orders everything Croft touches, apparently, into a single, chronological view — not to mention a good ol’ fashioned weblog of stuff he writes, too.

It’s a kit of parts that could have easily produced chaos, but Croft unifies everything with a particular élan that has the feeling of a breakthrough. The interface is thoroughly unified and orderly, yet pleasing inventive at all levels — there’s a bold and striking effect to the whole presentation that can be taken in instantly, but it’s a nuanced performance, too (I’m not sure if anything Croft has done before has balanced gestalt and minutiae so successfully; if it has, I want to see it soon). This is the kind of design that thrills me; completely self-motivated and yet unfailingly conscientious in its attention to detail. And it makes me think that things around here are starting to look a little long in the tooth.

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Event of the Summer

An Event ApartEric Meyer and Jeffrey Zeldman’s rolling design conference tour, An Event Apart, is coming to New York City in July. For the first time, it will be two days long; the first day will be devoted to matters design, and the second day will be devoted to matters code.

Count me a lucky bastard, as these gentlemen have been nice enough to invite me to be one of the presenters on the first day, appearing on the same slate as the prolific Jason Santa Maria and the scary-smart Adam Greenfield, two design practitioners and thinkers that I would gladly pay to see any time. The second day will feature the amazing Aaron Gustafson, from whom anyone can learn more about the practice and management of good code. And, of course, the estimable Eric and Jeffrey will be around too, either in “yadda yadda” mode or “as needed.”

It’s going to be exciting and I can’t wait. Registration isn’t yet open, but you can keep tabs on the An Event Apart Web site or its RSS feed to find out as soon as it goes online. Past events have sold out quickly in Philadelphia and Atlanta, so it’s reasonable to expect the same thing to happen here in New York City. Plus, if you don’t live here, you can treat yourself to a fun few days roaming the Big Apple — the July heat’s not to be missed!

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Reading About Design Is No Fun

Swiss Graphic DesignI’m in the middle of reading “Swiss Graphic Design: The Origin and History of an International Style” by Richard Hollis, a thorough and lavishly illustrated overview of the extremely influential designers and philosophies that shaped much of the craft in the last century. It’s a fantastic tour through the evolution of visual communication in the Modernist style, comprehensive enough in its account to qualify as required reading for any graphic designer, I’d be willing to say. I recommend it.

The problem is, it’s not a particularly gripping read. To be sure, it’s well written and professional, but it’s not engrossing in its narrative; the mind tends to wander a bit when your eyes run back and forth across its dense paragraphs of factual prose; the words don’t do a particularly great job of grabbing your attention and holding onto it with the authority and immersiveness of storytelling. This is perhaps owing to the fact that it’s a history book and a book about design — two non-fiction genres that aren᾿t exactly known for yielding page-turners. Still, I don’t see a good reason why the book couldn’t have been as gorgeously and expertly assembled as it is and, at the same time, also proven to be a blast to read.

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Pictures for Clothes

Adrian Tomine for Perry EllisI’m going to make it a two-fer week for comics fans here: I never got around to writing about the Adrian Tomine-illustrated advertising campaign for Perry Ellis that kicked off earlier in the year, so following on my post about Seth’s wonderful “Wimbeldon Green,” I thought I would. It’s a fairly striking creative strategy for a fashion label that completely eschews photography for hand-drawn illustrations from the author and artist of the indie comic book “Optic Nerve.” Tomine uses his self-consciously mild drawing style to recount quiet moments of modest poignancy in the lives of apparently attractive, Perry Ellis-garbed young singles. He tells three short stories in comic strip form with the same attention to detail and deft draughtsmanship that you’ll find in his normal comic work. None of them are of any particular consequence, but reading each of them at PerryEllis.com, they come off as reasonably successful impressions for the brand.

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The Movable Feast Got Away from Movable Type

Movable TypeFrom time to time I get emails from readers asking some variant of the question, “What did you use to make your blog?” The answer is Movable Type, a very capable publishing tool to which I owe a great debt; without it, I’m not sure I would have written the hundreds of posts I have, probably remaining instead just a frustrated design and technology writer of dubious talent, wrestling with the limitations of Blogger. For publishing power relative to what was available even just five years ago for much, much more money, Movable Type offers a tremendous and compelling value.

Those questions are often followed up with, “Do you recommend that I use Movable Type, too?” That’s a little trickier, but honestly, I think I’ve come to the point now where I’d have to answer, no, I wouldn’t recommend Movable Type to new bloggers. Instead, I would recommend WordPress, very similar software that’s marked by a few key differences: it’s open source, which means it’s free; it’s PHP-based (versus CGI and PERL-based, like Movable Type), which means it’s technologically easy to modify; and it’s clearly the publishing tool of the moment.

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