Classic Penguin

“Classic Penguin” Cover

This new book from Penguin creative Director Paul Buckley is gorgeous overview of the past decade or so of wonderfully inventive design at the iconic publishing house. It‘s a “curated tour featuring illuminating commentary by artists and writers, including Malika Favre, Mike Mignola, James Franco, Jessica Hische, Jillian Tamaki and many more.” Buckley sent me five spreads to choose from for posting here; they’re all so graphically sumptuous that I couldn’t leave any of them out.

Classic Penguin: Cover to Cover” is out now and available at amazon.com; more information at penguinrandomhouse.com.

Spread from “Classic Penguin: Cover to Cover”
Spread from “Classic Penguin: Cover to Cover”
Spread from “Classic Penguin: Cover to Cover”
Spread from “Classic Penguin: Cover to Cover”
Spread from “Classic Penguin: Cover to Cover”
Spread from “Classic Penguin: Cover to Cover”
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Figma Debuts

Last week Figma, a major new contender in the UX/UI design tool space, officially ended its lengthy beta period and launched publicly to the world. If you’ve followed along with its progress at all, you’d probably agree that Figma’s most notable feature is almost certainly that it lives in your web browser rather than as a native desktop app. That alone is a major departure from the kind of software that designers have been comfortable with for decades.

On that account at least, it’s a real achievement. Figma is almost surely the richest browser-based authoring tool ever released for design customers, a distinction that’s likely to inspire varying levels of skepticism among many. However, in my limited usage over the past several months, I’ve been surprised—impressed, even—by how compellingly the Figma team has delivered on this promise. It’s far more robust than you’d expect; there’s not a ton that you can do in Sketch, Photoshop or Illustrator that’s missing from Figma, and the ability to get up and running it without a download or installation process is the epitome of low friction. Kudos to the team.

That said, re-creating commonplace desktop functionality on a web stack still feels like more of a technically impressive demonstration than a true user necessity. Figma’s response to that is to use the inherently connected nature of the web platform to allow “multiplayer” designing—the ability to collaborate in real time with other designers on the same canvas. This video demonstrates it in action.

https://www.youtube.com/watch?v=NXmHkoz2rGw&feature=youtu.be

Again, many designer’s hackles will go up. Few of us were asking for live, simultaneous editing per se, but looked at another way, there’s a lot of potential here. As design problems get more complex and solutions demand that designers cover more and more surfaces and screens, the ability to have a team of designers working together in one canonical document—rather than splitting up a project into an untold number of individual documents to be recombined later—seems like a legitimate hypothesis for how the design process will work in the future. Figma thinks of it “Google Docs for design,” and indeed, the app provides a robust version history feature to let you roll back those ill advised layout or type choices that a coworker might have made while you were on your break.

It’s still early days for this approach though, as I discovered as I tried to push the multiplayer feature through some edge cases. In one instance, I tried editing a simple gray square by changing its color to red. Meanwhile, a colleague made some changes to the box’s shape. Figma reconciled both our sets of changes by returning the shape my colleague made, colored red. That may or may not be what users intend, but the granularity of change management seems like it can be too much for some users to fully grasp, or at least predict.

Still, this is what it means to add ambition to a relatively static feature set—whether you’re using Sketch, Photoshop, or Illustrator, the basic models for how we work are basically all the same and not dramatically different from what was available a decade or two ago. Some things are going to work great out of the box, some things are going to take some ironing out, and some things are going to take time for users to accept. Congratulations to the Figma team for nudging us all forward.

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Art in Film

These two videos from filmmaker Vugar Efendi show some beautiful examples of films that have paid homage to famous works of art. They’re short but they’ll enhance your appreciation of many movies you’ve probably already seen.

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Designing Chat Interfaces

There are some pretty intriguing riffs on the basic premise of chat-based user interface design collected on this page by Muzli (which was apparently acquired by InVision today, congrats!). It’s definitely worth a scroll if you want to take the temperature of designers who are thinking about how to expand the form of chat in visually appealing ways. A few examples:

Designing Chat Interfaces
Designing Chat Interfaces
Designing Chat Interfaces

It’s interesting that even though chat interfaces would in theory obviate a lot of UI design, there’s tons of playful UI design going on these examples. There’s many, many different formal tweaks to the basic building blocks of chat—avatars, speech balloons, threads, embedded content, and animations. What you see aggregated on this page is a kind of meta conversation, if you’ll forgive the pun, between dozens of different, independently operating designers about the best ways to present a fairly standard interface paradigm.

Another thing that strikes me is that in the long run users will probably only have so much patience for an endless number of variations on these basic paradigms. There are certain innovations, like automatically expanded inline content and being able to @reply people, that will soon become expected features of any chat interface, regardless of what color or shape its speech balloons take. In spite of the wide range of visual expression on display here, it seems likely that before too long the most successful chat interfaces will all start to look more and more like one another.

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How Graphic Design Reduced Damages to VanMoof’s Shipments

VanMoof Shipping Box

Dutch bicycle company VanMoof printed a picture of a flat screen television on its shipping boxes and saw an incredible 70-80% reduction in damages. Nothing on the box explicitly claims that there’s actually a TV inside—there’s even a silhouette of a bike in the screen—but the image alone spurred those handling the shipments to treat them with significantly more care. It’s a truly ingenious, low-tech hack of delivery channels, and it’s netted tons of attention for the company, as demonstrated by the fact that you’ve now heard of VanMoof. You can read their creative director’s thoughts on it at medium.com and Quartz has a write-up at qz.com.

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A Head-Slapping Proposal for a New Google Logo

Proposed Google Logo

When I saw this proposed redesign of the Google brand by L.A.-based graphic designer Dana Kim, my jaw dropped a little. I can’t believe no one thought of this solution before—using a search field to suggest the company’s two Os and relying on the elongation of the field to visually express the “oo” sound is extremely clever. (Maybe someone has thought of it before, but it’s the first time I’m coming across it.)

Kim’s stationery designs aren’t half bad either.

Proposed Google Rebranding

Pedants will complain, “That doesn’t say ‘Google.’ That says ‘Gogle.’” Well yeah okay, I guess it could never fly in real life. Still, doesn’t stop it from being brilliant.

See the rest of the project at behance.net.

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Hidden Feature in Apple Pay

Apple Pay

So, bad news: my wallet got stolen yesterday. I won’t go into the details, except to say that it’s basically my fault that it got swiped. There wasn’t a lot of money in it, but there was a nice picture of my daughter that I’ll miss. Of course, aside from losing cash and a photo, the worst part of losing a wallet is that I had to spend yesterday morning canceling all my credit cards and, when the new cards arrive, I have to re-enter new card numbers across the many subscription services that hold my payment information on file.

One small bright spot though: I discovered today that for the credit cards that I had connected to Apple Pay, each respective bank went ahead and updated my Apple Pay information with the new card number. So even though I had no identification (my driver’s license was taken too) and no way to get cash from an ATM today, I was still able to buy lunch and pick up some goods at the drug store—with just my phone. I didn’t have to do a thing; everything was taken care of automatically and my bank sent me an email saying that it had been done before I realized it was even possible.

This is not the kind of feature you ever really want to discover for yourself, much less actually benefit from, but it impressed me greatly. It also confirms for me the notion that of all the many fronts that Apple is moving on, their work on Apple Pay is among their best initiatives right now. Of course I would like to see wider adoption of Apple Pay by retailers, but aside from sheer scale, almost everything else about the way Apple Pay works strikes me as exactly the way it should work.

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Where the Comic Book Font Came From

Vox shines a light on comic book letterers, none of whom you will ever recognize in public, but who have together inadvertently created a universally recognizable and understandable visual vernacular. Most people would be surprised to learn that this kind of typography is not uniformly the same, or that a business like Comicraft can sell such a wide variety of fonts that mostly riff on a single, visually common trope—just look at this selection to see.

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Movies Watched, August 2016

Still from “Don’t Think Twice”

Whenever I’m about to do a bunch of travel, as was the case last month, I re-up my subscription to Mubi, a “hand picked” streaming video service that specializes in independent fare, movie classics and international cinema. Most people assume Mubi is analogous to Netflix except for film snobs, but that’s not quite right. There are only thirty films available on Mubi at any one time; each day a new one is published by the service’s curators and an old one expires—disappears, gone, forever, more or less.

Like Netflix you can stream Mubi’s films at any time, and like Amazon Prime you can download them to your device for offline viewing, but this you-get-it-for-just-a-month model is a wonderful way to draw users’ attentions to films they might otherwise overlook. I’ve watched lots of really fascinating, powerful stuff on Mubi that I almost surely would never have seen otherwise. I’ve also watched some less than stellar oddball flicks, but I’ve never watched a Mubi selection that hasn’t been illuminating and rewarding in some unique way.

Here are all nineteen of the films I watched in August:

If you’re interested, here’s my list from July, June, May, April, March and my list for January and February. And you can follow along with my film diary on Letterboxd, too.

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Happy Batman Day

Today marks the third annual Batman Day celebration—a good time as any to dress up like a flying mammal and mete out some vigilante justice, if you haven’t done so lately.

Head over to the official site to learn more about how Warner Bros. wants you to promote their favorite comic book-derived intellectual property with events, deals and a sweepstakes. Or, just spend some time perusing my Pinterest board dedicated to Batman, including oddball renderings of the caped crusader like the ones below. Happy crime fighting!

Batman
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