Subtraction.com

Instant Gratification

Having now actually made two purchases at Apple’s iTunes Music Store, I can report that the service, once you get it running, is frighteningly easy to use. It took me a day or two to register with the store because the initial frenzy of its debut had Apple’s servers tied up in knots. But once I did, I found that downloading a song was really as simple as clicking on a single button. Dangerously simple.

My first purchase was an old LL Cool J track for 99¢. With a single click (or two), the track downloaded and added itself to my local iTunes library without a hitch. Emboldened, I decided to try and buy Dexy’s Midnight Runners’ entire “Too-Rye-Ay” album for ten bucks. It downloaded in about five minutes, after which I popped in a blank CD-R and within a few minutes I had a newly minted physical copy, playable on virtually any CD player in the world.

I could get used to this. In fact, I could feel myself getting used to the almost absurdly instantaneous gratification of the whole process. Which is why I’m actually thankful that the iTunes Music Store’s catalog of truly interesting music is very, very paltry. If they ever manage to overcome that deficiency, then it’d be a good idea for music fans everywhere to ask the bank to lower the limit on their credit cards.

Above, album info view in the iTunes Music Store. No mechanism for bookmarking, no editorial content, no cross-sell specific to my library or purchases, no total running time, and inaccurate release information.

Tweaks to the iTunes Music Store

So Apple got the download part right and the overall software experience right. Leaving aside even the shallow variety of their catalog offering, there’s still lots more that they can do to polish up iTunes and its music store. Here are just a few ideas.

While I’m at it, I may as well throw in some minor interface quibbles.

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